#include "pch-c.h"
#ifndef _MSC_VER
# include <alloca.h>
#else
# include <malloc.h>
#endif


#include "codegen/il2cpp-codegen-metadata.h"





// 0x00000001 System.Void UnityEngineInternal.Input.NativeUpdateCallback::.ctor(System.Object,System.IntPtr)
extern void NativeUpdateCallback__ctor_mBCA97F21830E76C5C6422815CEA55013C19E30B6 (void);
// 0x00000002 System.Void UnityEngineInternal.Input.NativeUpdateCallback::Invoke(UnityEngineInternal.Input.NativeInputUpdateType,UnityEngineInternal.Input.NativeInputEventBuffer*)
extern void NativeUpdateCallback_Invoke_m323D2546D5B759E75B912EBF7ACF1EC1113DBFCC (void);
// 0x00000003 System.IAsyncResult UnityEngineInternal.Input.NativeUpdateCallback::BeginInvoke(UnityEngineInternal.Input.NativeInputUpdateType,UnityEngineInternal.Input.NativeInputEventBuffer*,System.AsyncCallback,System.Object)
extern void NativeUpdateCallback_BeginInvoke_mE1760CCF47E50F8D8955C6031C58BC822A91C6F4 (void);
// 0x00000004 System.Void UnityEngineInternal.Input.NativeUpdateCallback::EndInvoke(System.IAsyncResult)
extern void NativeUpdateCallback_EndInvoke_m79CB9CB0869EF7085B74BD65411E77F8CA98644F (void);
// 0x00000005 System.Action`2<System.Int32,System.String> UnityEngineInternal.Input.NativeInputSystem::get_onDeviceDiscovered()
extern void NativeInputSystem_get_onDeviceDiscovered_m0943264A7BEEB7B7D28598AE44D6DFD74AF958FF (void);
// 0x00000006 System.Void UnityEngineInternal.Input.NativeInputSystem::set_onDeviceDiscovered(System.Action`2<System.Int32,System.String>)
extern void NativeInputSystem_set_onDeviceDiscovered_mAA7CB9D1252F427E3F8E6A58BC963B96C05D6190 (void);
// 0x00000007 System.Void UnityEngineInternal.Input.NativeInputSystem::.cctor()
extern void NativeInputSystem__cctor_m3BC901B5BBA7D392F2E7D8CAECFD776DA9008171 (void);
// 0x00000008 System.Void UnityEngineInternal.Input.NativeInputSystem::NotifyBeforeUpdate(UnityEngineInternal.Input.NativeInputUpdateType)
extern void NativeInputSystem_NotifyBeforeUpdate_m10163C54D7E8DCFF64B6D2E0E6DC9020DA9EDFAF (void);
// 0x00000009 System.Void UnityEngineInternal.Input.NativeInputSystem::NotifyUpdate(UnityEngineInternal.Input.NativeInputUpdateType,System.IntPtr)
extern void NativeInputSystem_NotifyUpdate_m3FEEEF44D59A1DF6C8D47515039AEBD3909748C5 (void);
// 0x0000000A System.Void UnityEngineInternal.Input.NativeInputSystem::NotifyDeviceDiscovered(System.Int32,System.String)
extern void NativeInputSystem_NotifyDeviceDiscovered_mE2A2EE5101C84476F03E375C543C0A90E71ABED4 (void);
// 0x0000000B System.Void UnityEngineInternal.Input.NativeInputSystem::ShouldRunUpdate(UnityEngineInternal.Input.NativeInputUpdateType,System.Boolean&)
extern void NativeInputSystem_ShouldRunUpdate_m1399A591D0D59B1B4E8F05E26ECA85979583214A (void);
// 0x0000000C System.Void UnityEngineInternal.Input.NativeInputSystem::set_hasDeviceDiscoveredCallback(System.Boolean)
extern void NativeInputSystem_set_hasDeviceDiscoveredCallback_m5F071F40EB3C2A0B86913CEDC03F3AA7112EB68B (void);
// 0x0000000D System.Double UnityEngineInternal.Input.NativeInputSystem::get_currentTime()
extern void NativeInputSystem_get_currentTime_m5CA68A8EDDB9B8C7EEAE55DC1D5F4048277291EF (void);
// 0x0000000E System.Double UnityEngineInternal.Input.NativeInputSystem::get_currentTimeOffsetToRealtimeSinceStartup()
extern void NativeInputSystem_get_currentTimeOffsetToRealtimeSinceStartup_m1840E628B8804B08E13529283261D0B5E325129F (void);
// 0x0000000F System.Int32 UnityEngineInternal.Input.NativeInputSystem::AllocateDeviceId()
extern void NativeInputSystem_AllocateDeviceId_m729F2171FDC6F898C4A16C7E73CE76739267A990 (void);
// 0x00000010 System.Void UnityEngineInternal.Input.NativeInputSystem::QueueInputEvent(System.IntPtr)
extern void NativeInputSystem_QueueInputEvent_mEED923AFD399BB87316C1CFB8A2D840C7B2CBF67 (void);
// 0x00000011 System.Int64 UnityEngineInternal.Input.NativeInputSystem::IOCTL(System.Int32,System.Int32,System.IntPtr,System.Int32)
extern void NativeInputSystem_IOCTL_m7EF6AEA6DE567CDB2B1D1DAE5110D4C9BA679BF2 (void);
// 0x00000012 System.Void UnityEngineInternal.Input.NativeInputSystem::SetPollingFrequency(System.Single)
extern void NativeInputSystem_SetPollingFrequency_mAF53663F527C83E8942447E3F1FB00DD4FF7ADCD (void);
// 0x00000013 System.Void UnityEngineInternal.Input.NativeInputSystem::Update(UnityEngineInternal.Input.NativeInputUpdateType)
extern void NativeInputSystem_Update_m1A1F94B248C6B5D2D915E6228D66858A8B58087A (void);
static Il2CppMethodPointer s_methodPointers[19] = 
{
	NativeUpdateCallback__ctor_mBCA97F21830E76C5C6422815CEA55013C19E30B6,
	NativeUpdateCallback_Invoke_m323D2546D5B759E75B912EBF7ACF1EC1113DBFCC,
	NativeUpdateCallback_BeginInvoke_mE1760CCF47E50F8D8955C6031C58BC822A91C6F4,
	NativeUpdateCallback_EndInvoke_m79CB9CB0869EF7085B74BD65411E77F8CA98644F,
	NativeInputSystem_get_onDeviceDiscovered_m0943264A7BEEB7B7D28598AE44D6DFD74AF958FF,
	NativeInputSystem_set_onDeviceDiscovered_mAA7CB9D1252F427E3F8E6A58BC963B96C05D6190,
	NativeInputSystem__cctor_m3BC901B5BBA7D392F2E7D8CAECFD776DA9008171,
	NativeInputSystem_NotifyBeforeUpdate_m10163C54D7E8DCFF64B6D2E0E6DC9020DA9EDFAF,
	NativeInputSystem_NotifyUpdate_m3FEEEF44D59A1DF6C8D47515039AEBD3909748C5,
	NativeInputSystem_NotifyDeviceDiscovered_mE2A2EE5101C84476F03E375C543C0A90E71ABED4,
	NativeInputSystem_ShouldRunUpdate_m1399A591D0D59B1B4E8F05E26ECA85979583214A,
	NativeInputSystem_set_hasDeviceDiscoveredCallback_m5F071F40EB3C2A0B86913CEDC03F3AA7112EB68B,
	NativeInputSystem_get_currentTime_m5CA68A8EDDB9B8C7EEAE55DC1D5F4048277291EF,
	NativeInputSystem_get_currentTimeOffsetToRealtimeSinceStartup_m1840E628B8804B08E13529283261D0B5E325129F,
	NativeInputSystem_AllocateDeviceId_m729F2171FDC6F898C4A16C7E73CE76739267A990,
	NativeInputSystem_QueueInputEvent_mEED923AFD399BB87316C1CFB8A2D840C7B2CBF67,
	NativeInputSystem_IOCTL_m7EF6AEA6DE567CDB2B1D1DAE5110D4C9BA679BF2,
	NativeInputSystem_SetPollingFrequency_mAF53663F527C83E8942447E3F1FB00DD4FF7ADCD,
	NativeInputSystem_Update_m1A1F94B248C6B5D2D915E6228D66858A8B58087A,
};
static const int32_t s_InvokerIndices[19] = 
{
	1404,
	1234,
	344,
	2397,
	4597,
	4517,
	4625,
	4514,
	4150,
	4151,
	4148,
	4521,
	4577,
	4577,
	4590,
	4516,
	3436,
	4524,
	4514,
};
extern const CustomAttributesCacheGenerator g_UnityEngine_InputModule_AttributeGenerators[];
IL2CPP_EXTERN_C const Il2CppCodeGenModule g_UnityEngine_InputModule_CodeGenModule;
const Il2CppCodeGenModule g_UnityEngine_InputModule_CodeGenModule = 
{
	"UnityEngine.InputModule.dll",
	19,
	s_methodPointers,
	0,
	NULL,
	s_InvokerIndices,
	0,
	NULL,
	0,
	NULL,
	0,
	NULL,
	NULL,
	g_UnityEngine_InputModule_AttributeGenerators,
	NULL, // module initializer,
	NULL,
	NULL,
	NULL,
};
